class CfgMovesBasic {
	class defaultDie;
	class ManActions {
		M119pose = "M119pose";
	};
};

class CfgMovesMaleSdr: CfgMovesBasic {
	skeletonName = "OFP2_ManSkeleton";
	gestures = "CfgGesturesMale";
	class States {
		class Crew;
		class M119pose: Crew {
			file = QPATHTOF(TBD_M119\animations\M119pose.rtm);
		};
	};
};
