Shadow lod fix
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@@ -120,10 +120,17 @@ class CfgVehicles {
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};
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class HitPoints: HitPoints {
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class HitBody {
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class HitRwheel {
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armor = 1;
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material = -1;
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name = "zbytek";
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name = "Rwheel";
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passThrough = 1;
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visual = "zbytek";
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};
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class HitLwheel {
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armor = 1;
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material = -1;
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name = "Lwheel";
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passThrough = 1;
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visual = "zbytek";
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};
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@@ -40,7 +40,10 @@ class CfgModels {
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class tbd_M119 : Default {
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sectionsInherit = "";
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sections[] = {};
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sections[] = {
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"lwheel",
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"rwheel"
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};
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skeletonName = "tbd_M119_skeleton";
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class Animations {
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