folding finished
This commit is contained in:
@@ -34,10 +34,11 @@ _arty lock true;
|
||||
private _curTur = _arty animationPhase "mainTurret";
|
||||
private _curGun = _arty animationPhase "mainGun";
|
||||
|
||||
_arty animateSource ["plate_back_source", 0];
|
||||
_arty animateSource ["plate_front_source", 1];
|
||||
_arty animateSource ["plate_back_source", 0, true];
|
||||
_arty animateSource ["plate_front_source", 1, true];
|
||||
_arty animateSource ["mainTurretT_source", -_curTur];
|
||||
_arty animateSource ["mainGunT_source", -_curGun + 0.1];
|
||||
_arty animateSource ["hydraulicsT_source", -_curGun + 0.1];
|
||||
|
||||
_arty setVariable [QGVAR(folded), true, true];
|
||||
_arty setMass 750;
|
||||
_arty enableRopeAttach true;
|
||||
|
||||
@@ -32,3 +32,5 @@ _arty setVariable [QGVAR(breech), false, true];
|
||||
_arty setVariable [QGVAR(loaded), false, true];
|
||||
_arty setVariable [QGVAR(towed), false, true];
|
||||
_arty setVariable [QGVAR(fired), false, true];
|
||||
|
||||
_arty enableRopeAttach true;
|
||||
|
||||
@@ -31,10 +31,11 @@ if !([_arty] call FUNC(canUnfold)) exitWith {};
|
||||
_arty lock false;
|
||||
|
||||
// animate
|
||||
_arty animateSource ["plate_back_source", 1];
|
||||
_arty animateSource ["plate_front_source", 0];
|
||||
_arty animateSource ["plate_back_source", 1, true];
|
||||
_arty animateSource ["plate_front_source", 0, true];
|
||||
_arty animateSource ["mainTurretT_source", 0];
|
||||
_arty animateSource ["mainGunT_source", 0];
|
||||
_arty animateSource ["hydraulicsT_source", 0];
|
||||
|
||||
_arty setVariable [QGVAR(folded), false, true];
|
||||
_arty setMass 350000;
|
||||
_arty enableRopeAttach true;
|
||||
|
||||
@@ -200,7 +200,6 @@ class CfgVehicles {
|
||||
animPeriod = 0.5;
|
||||
sound = "reload";
|
||||
soundPosition = "konec_hlavne";
|
||||
|
||||
};
|
||||
|
||||
class magazine_hide_source {
|
||||
@@ -220,6 +219,12 @@ class CfgVehicles {
|
||||
initPhase = 0;
|
||||
animPeriod = 1;
|
||||
};
|
||||
|
||||
class hydraulicsT_source {
|
||||
source = "user";
|
||||
initPhase = 0;
|
||||
animPeriod = 1;
|
||||
};
|
||||
};
|
||||
|
||||
class ACE_Actions: ACE_Actions {
|
||||
|
||||
@@ -235,9 +235,12 @@ class Animations
|
||||
angle0 = "rad +360";
|
||||
angle1 = "rad -360";
|
||||
memory = 1;
|
||||
|
||||
};
|
||||
|
||||
class hydraulicsT: hydraulics {
|
||||
source = "hydraulicsT_source";
|
||||
}
|
||||
|
||||
class rotation_small_wheel {
|
||||
type = "rotation";
|
||||
source = "mainGun";
|
||||
|
||||
Reference in New Issue
Block a user