Added more towing vehicles, howitzer rotation point
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@@ -25,6 +25,9 @@ workshop = [
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"2369477168", # Advanced Developer Tools
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"3058335345", # TBD Mortars
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"843577117", # RHSUSAF
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"843425103", # RHSUSAF
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]
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mission = "test.Stratis"
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@@ -21,7 +21,19 @@ GVAR(towingList) = [
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["rhsusf_m998.*", [0, -2.4, -0.88], -0.115],
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["rhsusf_m1151.*", [-0.05, -2.53, -0.7], -0.1],
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["rhsusf_m1152.*", [-0.05, -2.52, -0.7], -0.105],
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["rhsusf_m113d.*", [0.37, -1.93, -1.69], -0.035]
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["rhsusf_m113d.*", [0.37, -1.93, -1.69], -0.035],
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["UK3CB_BAF_LandRover_Hard.*", [0, -2.3, -1.03], -0.11],
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["UK3CB_BAF_LandRover_Soft.*", [0.11, -2.34, -1.03], -0.10],
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["UK3CB_BAF_Coyote.*", [0.05, -2.78, -1.7], -0.12],
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["UK3CB_BAF_Jackal.*", [-0.07, -2.55, -1.25], -0.12],
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["UK3CB_BAF_MAN_HX58_Transport.*", [0, -4.32, -1.83], -0.31],
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["UK3CB_BAF_MAN_HX60_Transport.*", [0, -3.30, -1.83], -0.31],
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["CUP_B_MTVR.*", [0, -3.57, -0.85], -0.12],
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["rhs_kamaz5350.*", [0.115, -3.35, -1.36], -0.2],
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["RHS_Ural.*", [0, -3.15, -0.67], -0.2]
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];
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[QGVAR(detached), {
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@@ -117,6 +117,11 @@ class CfgVehicles {
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initPhase = 0;
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animPeriod = 0;
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};
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class howitzer_rotation_source {
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source = "user";
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initPhase = 0;
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animPeriod = 0;
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};
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class trigger_rotation_source {
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source = "user";
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@@ -77,6 +77,18 @@ class Animations
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angle0 = "rad +360";
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angle1 = "rad -360";
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};
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class howitzer_rotation
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{
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type="rotationY";
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source="howitzer_rotation_source";
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selection="rest";
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axis="axis_howitzer";
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minValue = "rad -360";
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maxValue = "rad +360";
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angle0 = "rad +360";
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angle1 = "rad -360";
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};
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class rest
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{
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type="rotation";
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