Added shadow LOD
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@@ -23,6 +23,7 @@ class CfgSkeletons
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"small_wheel", "otocvez",
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"handle_vertical", "otocvez",
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"barrel", "otochlaven",
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"trigger", "otochlaven",
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"magazine_translation_bone", "otochlaven",
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"magazine", "magazine_translation_bone",
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"hydraulics", "otocvez",
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@@ -113,6 +114,18 @@ class Animations
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memory = 1;
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};
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class trigger_rotation {
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type = "rotation";
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source = "trigger_rotation_source";
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selection = "trigger";
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axis = "axis_trigger";
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minValue = "0";
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maxValue = "1";
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angle0 = "rad 0";
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angle1 = "rad +30";
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memory = 1;
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};
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class rotation_handle_vertical {
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type = "rotation";
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source = "mainGun";
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@@ -175,6 +188,20 @@ class Animations
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offset1 = "-2";
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animPeriod = 10;
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};
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class close_breach
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{
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type="translation";
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source="close_breach_source";
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selection="breach";
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axis="axis_breach";
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minValue=0.0;
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maxValue=20;
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offset0 = "0.0";
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offset1 = "-2";
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animPeriod = 10;
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};
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class handle_breach
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{
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type="rotation";
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@@ -197,8 +224,8 @@ class Animations
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axis="axis_hydraulics";
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minValue = "rad -309";
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maxValue = "rad +309";
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angle0 = "rad -360";
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angle1 = "rad +360";
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angle0 = "rad +360";
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angle1 = "rad -360";
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memory = 1;
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};
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