Fixed something, broke something else
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@@ -11,7 +11,8 @@ class CfgSkeletons {
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skeletonInherit = "";
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skeletonBones[] = {
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"plate_front", "",
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"rest", "",
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"dummy_bone", "",
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"rest", "dummy_bone",
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"plate_back", "rest",
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"rightwheel", "rest",
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"leftwheel", "rest",
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@@ -72,8 +73,8 @@ class CfgModels {
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axis = "axis_wheels";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad -2880";
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angle1 = "rad +2880";
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angle0 = "rad +2880";
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angle1 = "rad -2880";
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};
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class rightwheel_rot {
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@@ -83,19 +84,19 @@ class CfgModels {
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axis = "axis_wheels";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad +2880";
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angle1 = "rad -2880";
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angle0 = "rad -2880";
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angle1 = "rad +2880";
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};
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class howitzer_rotation {
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type = "rotation";
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source = "howitzer_rotation_source";
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selection = "rest";
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selection = "dummy_bone";
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axis = "axis_howitzer";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad +1440";
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angle1 = "rad -1440";
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angle0 = "rad -1440";
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angle1 = "rad +1440";
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};
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class rest {
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