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structs.go
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100
structs.go
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package reforger_utils
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import "time"
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type AssetsReply []struct {
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ID int `json:"id"`
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Blocked bool `json:"blocked"`
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DeletedAt interface{} `json:"deletedAt"`
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Private bool `json:"private"`
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GameVersion string `json:"gameVersion"`
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PlatformCompatibility string `json:"platformCompatibility"`
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PlatformCompatibilityValue int `json:"platformCompatibilityValue"`
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Accessible bool `json:"accessible"`
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Version string `json:"version"`
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TotalFileSize int `json:"totalFileSize"`
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Deleted bool `json:"deleted"`
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AccessValue int `json:"accessValue"`
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Files []struct {
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Md5 string `json:"md5"`
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Name string `json:"name"`
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Size int `json:"size"`
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ContentType string `json:"contentType"`
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ManifestPath string `json:"manifestPath"`
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} `json:"files"`
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Asset struct {
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ID string `json:"id"`
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Meta interface{} `json:"meta"`
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Name string `json:"name"`
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Type string `json:"type"`
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Owned bool `json:"owned"`
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Blocked bool `json:"blocked"`
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Private bool `json:"private"`
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Summary string `json:"summary"`
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Unlisted bool `json:"unlisted"`
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CreatedAt time.Time `json:"createdAt"`
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UpdatedAt time.Time `json:"updatedAt"`
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DependencyTree struct {
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Access string `json:"access"`
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Blocked bool `json:"blocked"`
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Private bool `json:"private"`
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Unlisted bool `json:"unlisted"`
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DeletedAt interface{} `json:"deletedAt"`
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AccessValue int `json:"accessValue"`
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GameVersion string `json:"gameVersion"`
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PlatformCompatibility string `json:"platformCompatibility"`
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PlatformCompatibilityValue int `json:"platformCompatibilityValue"`
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} `json:"dependencyTree"`
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CurrentVersionID int `json:"currentVersionId"`
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CurrentVersionSize int `json:"currentVersionSize"`
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CurrentVersionNumber string `json:"currentVersionNumber"`
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} `json:"asset"`
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Dependencies []interface{} `json:"dependencies"`
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}
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type Manifest struct {
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Version int `json:"version"`
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Size int `json:"size"`
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Sha512 string `json:"sha512"`
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Remainder struct {
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Sha512 string `json:"sha512"`
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Size int `json:"size"`
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Offsets []int `json:"offsets"`
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} `json:"remainder"`
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Fragments []struct {
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Sha512 string `json:"sha512"`
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Size int `json:"size"`
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Offsets []int `json:"offsets"`
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} `json:"fragments"`
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}
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type RDBHeader struct {
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Magic [4]byte // "FORM"
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Length uint32
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Tag [4]byte // "RDBC"
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Version uint32
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EntryCount uint32
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}
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type RDBEntry struct {
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Path string
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Hash [16]byte
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CompressedSize uint32
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UncompressedSize uint32
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Flags uint32
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Offset uint64
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}
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type Frag struct {
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Offset int
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Size int
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}
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type PakEntry struct {
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Name string
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Offset uint32
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Size uint32
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OriginalSize uint32
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CompressType uint32
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UnknownData uint32
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}
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