package reforger_utils import "time" type AssetsReply []struct { ID int `json:"id"` Blocked bool `json:"blocked"` DeletedAt interface{} `json:"deletedAt"` Private bool `json:"private"` GameVersion string `json:"gameVersion"` PlatformCompatibility string `json:"platformCompatibility"` PlatformCompatibilityValue int `json:"platformCompatibilityValue"` Accessible bool `json:"accessible"` Version string `json:"version"` TotalFileSize int `json:"totalFileSize"` Deleted bool `json:"deleted"` AccessValue int `json:"accessValue"` Files []struct { Md5 string `json:"md5"` Name string `json:"name"` Size int `json:"size"` ContentType string `json:"contentType"` ManifestPath string `json:"manifestPath"` } `json:"files"` Asset struct { ID string `json:"id"` Meta interface{} `json:"meta"` Name string `json:"name"` Type string `json:"type"` Owned bool `json:"owned"` Blocked bool `json:"blocked"` Private bool `json:"private"` Summary string `json:"summary"` Unlisted bool `json:"unlisted"` CreatedAt time.Time `json:"createdAt"` UpdatedAt time.Time `json:"updatedAt"` DependencyTree struct { Access string `json:"access"` Blocked bool `json:"blocked"` Private bool `json:"private"` Unlisted bool `json:"unlisted"` DeletedAt interface{} `json:"deletedAt"` AccessValue int `json:"accessValue"` GameVersion string `json:"gameVersion"` PlatformCompatibility string `json:"platformCompatibility"` PlatformCompatibilityValue int `json:"platformCompatibilityValue"` } `json:"dependencyTree"` CurrentVersionID int `json:"currentVersionId"` CurrentVersionSize int `json:"currentVersionSize"` CurrentVersionNumber string `json:"currentVersionNumber"` } `json:"asset"` Dependencies []interface{} `json:"dependencies"` } type Manifest struct { Version int `json:"version"` Size int `json:"size"` Sha512 string `json:"sha512"` Remainder struct { Sha512 string `json:"sha512"` Size int `json:"size"` Offsets []int `json:"offsets"` } `json:"remainder"` Fragments []Fragment `json:"fragments"` } type Fragment struct { Sha512 string `json:"sha512"` Size int `json:"size"` Offsets []int `json:"offsets"` } type RDBHeader struct { Magic [4]byte // "FORM" Length uint32 Tag [4]byte // "RDBC" Version uint32 EntryCount uint32 } type RDBEntry struct { Path string Hash [16]byte CompressedSize uint32 UncompressedSize uint32 Flags uint32 Offset uint64 } type Frag struct { Offset int Size int } type PakEntry struct { Name string Offset uint32 Size uint32 OriginalSize uint32 CompressType uint32 UnknownData uint32 }