Started milestone 2
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@@ -6,8 +6,8 @@
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use serde::{Deserialize, Serialize};
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/// The header attached to every UDP voice frame.
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///
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/// We separate this from the payload to allow the server to rapidly route packets
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///
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/// We separate this from the payload to allow the server to rapidly route packets
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/// using just the `session_token` without fully deserializing the heavy audio data.
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct VoicePacketHeader {
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