redid rotations
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@@ -36,7 +36,7 @@ GVAR(towingList) = [
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["gm_ge_army_u1300l_container", [0, -2.69, -2.47], -0.18],
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["gm_ge_army_kat1_45,1.*", [-0.04, -3.34, -2.37], -0.20],
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["gm_ge_army_kat1_454.*", [-0.02, -4.62, -1.84], -0.20],
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["gm_ge_army_fuchsa0.*", [-0.27, -3.42, -2.6], -0.16],
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["gm_ge_army_fuchsa0.*", [-0.27, -3.42, -2.6], -0.16]
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];
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[QGVAR(detached), {
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@@ -32,17 +32,23 @@ ADDON = true;
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}
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] call CBA_fnc_addEventHandler;
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GVAR(LAST_ROT_RIGHT) = 0;
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GVAR(LAST_ROT_LEFT) = 0;
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[LLSTRING(name), "RotateRight", [LLSTRING(rotright), LLSTRING(rotright_desc)], {
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if (vehicle player == player) exitWith {};
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if (typeOf (vehicle player) != QUOTE(TBD_M119)) exitWith {};
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if (GVAR(LAST_ROT_RIGHT) > time + 0.05) exitWith {};
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GVAR(LAST_ROT_RIGHT) = time;
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call FUNC(rotateRight);
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}, {},
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[0x20, [false, false, false]], true, 0.1] call CBA_fnc_addKeybind;
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[0x20, [false, false, false]], true] call CBA_fnc_addKeybind;
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[LLSTRING(name), "RotateLeft", [LLSTRING(rotleft), LLSTRING(rotleft_desc)], {
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if (vehicle player == player) exitWith {};
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if (typeOf (vehicle player) != QUOTE(TBD_M119)) exitWith {};
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if (GVAR(LAST_ROT_LEFT) > time + 0.05) exitWith {};
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GVAR(LAST_ROT_LEFT) = time;
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call FUNC(rotateLeft);
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}, {},
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[0x1E, [false, false, false]], true, 0.1] call CBA_fnc_addKeybind;
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[0x1E, [false, false, false]], true] call CBA_fnc_addKeybind;
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@@ -32,11 +32,7 @@ private _arty = vehicle player;
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// Get the current animation source phase
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private _currentPhase = _arty animationSourcePhase "howitzer_rotation_source";
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// Edit it
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_currentPhase = _currentPhase - 4;
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if (_currentPhase < -1440) then {
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_currentPhase = 1440;
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};
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_currentPhase = _currentPhase - 1;
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// Set the new animation source phase
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_arty animateSource ["howitzer_rotation_source", _currentPhase, 30];
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_arty animateSource ["howitzer_rotation_source", _currentPhase, true];
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@@ -32,11 +32,7 @@ private _arty = vehicle player;
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// Get the current animation source phase
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private _currentPhase = _arty animationSourcePhase "howitzer_rotation_source";
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// Edit it
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_currentPhase = _currentPhase + 4;
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if (_currentPhase > 1440) then {
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_currentPhase = 1440;
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};
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_currentPhase = _currentPhase + 1;
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// Set the new animation source phase
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_arty animateSource ["howitzer_rotation_source", _currentPhase, 30];
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_arty animateSource ["howitzer_rotation_source", _currentPhase, true];
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@@ -194,7 +194,7 @@ class CfgVehicles {
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class rest_rotation_source {
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source = "user";
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initPhase = 0;
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animPeriod = 0;
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animPeriod = 0.05;
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};
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class howitzer_rotation_source {
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source = "user";
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@@ -83,6 +83,7 @@ class CfgModels {
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source = "howitzer_rotation_source";
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selection = "leftwheel";
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axis = "axis_wheels";
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sourceAddress = "loop";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad -2880";
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@@ -94,6 +95,7 @@ class CfgModels {
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source = "howitzer_rotation_source";
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selection = "rightwheel";
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axis = "axis_wheels";
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sourceAddress = "loop";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad +2880";
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@@ -105,10 +107,11 @@ class CfgModels {
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source = "howitzer_rotation_source";
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selection = "dummy_bone";
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axis = "axis_howitzer";
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sourceAddress = "loop";
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minValue = -1440;
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maxValue = 1440;
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angle0 = "rad -1440";
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angle1 = "rad +1440";
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angle0 = "rad -360";
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angle1 = "rad +360";
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};
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class rest {
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