This commit is contained in:
Sotirios Pupakis
2024-04-28 16:28:12 +02:00
parent 38f9eb0215
commit 3c2d1d24ec

View File

@@ -1,18 +1,23 @@
class CfgVehicles {
class All;
class AllVehicles : All {};
class Land : AllVehicles {};
class LandVehicle : Land {};
class StaticWeapon : LandVehicle {
class ACE_Actions {
class ACE_MainActions;
};
class Land;
class LandVehicle: Land {
class Turrets;
};
class StaticMortar : StaticWeapon {
class Turrets {
class StaticWeapon : LandVehicle {
class Turrets: Turrets {
class MainTurret;
};
class HitPoints;
class ACE_Actions;
};
class StaticMortar : StaticWeapon {
class Turrets: Turrets {
class MainTurret: MainTurret {
class ViewOptics;
};
};
class ACE_Actions: ACE_Actions {
class ACE_MainActions;
};
};
class TBD_M119: StaticMortar {
@@ -42,8 +47,8 @@ class CfgVehicles {
accuracy = 0.8;
EPEImpulseDamageCoef = 5;
class Turrets : Turrets {
class MainTurret : MainTurret {
class Turrets: Turrets {
class MainTurret: MainTurret {
gunnerAction = "M119pose";
gunnergetInAction = "GetInLow";
gunnergetOutAction = "GetOutLow";
@@ -69,7 +74,7 @@ class CfgVehicles {
disableSoundAttenuation = 1;
soundServo[] = {QPATHTOF(TBD_M119\sounds\wheels.ogg), 1, 1, 20};
soundServoVertical[] = {QPATHTOF(TBD_M119\sounds\metalsqueal.ogg), 5, 1, 35};
class ViewOptics : ViewOptics {
class ViewOptics: ViewOptics {
camPos = "gunnerview";
camDir = "look";
initAngleX = 0;
@@ -119,7 +124,7 @@ class CfgVehicles {
tex[] = {};
};
class HitPoints: HitPoints {
class HitPoints {
class HitRwheel {
armor = 1;
material = -1;